Figma Bootcamp: Erewhon Mobile App

Learning Figma’s scroll and basic variant prototyping to create a simple app flow.

Role

UX Designer

UX Designer

Duration

1 Week

1 Week

Year

Fall 2025

Fall 2025

Location

San Luis Obispo, CA

San Luis Obispo, CA

Using 1-3 basic screens, I used Figma to recreate Erewhon's mobile app interface. This bootcamp's final product included designing two kinds of frames, one with vertical scrolling and the other with horizontal, a card that houses variant component properties, at least two prototyped buttons or icons with default and active states, all with correct application of auto layout and named layers.

Overview

Through this self-guided Figma Bootcamp project, I wanted to practice my UX design skills to see if I could design one of my favorite apps from scratch. If anyone knows me, they know that I could live in Erewhon if I could. Therefore, it was a no brainer that I wanted to model Erewhon's mobile app through this project. Especially when practicing using a grocery store app, I found it great practice to hone my skills in multiple sets of auto layout, componentry, gaining the patience of recreating a brand's style guide, and a newfound appreciation for food photography!

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